Realistic Water Ball VFX made by UE5 Niagara!
It consists of 4 emitters with all Unlit materials, so it's not much expensive.
I utilized many material techniques, such as pseudo specular reflections, parallax offset, and custom shader from ShaderToy.
The tutorial of this effect is here:
日本語 -> https://coloso.jp/products/vfxartist-heyyo-jp
English -> https://coloso.global/products/vfxartist-heyyo-us